Mastering Kiting in Tower Rush

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Practice the timing in friendly battles. Buildings have a larger aggro radius.

The absolute pinnacle of this defensive micromanagement is the art of kiting.


When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.


The Center Pull


By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.


If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.


  • Practice the timing in friendly battles.
  • Buildings have a larger aggro radius.
  • They are perfect for distracting hard hitters.

Advanced AI Manipulation


This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.


However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.


ManeuverHow to Do It
Dividing the SwarmPlace multiple units exactly in the center so half walk left and half walk right
Box DefenseDeploy a swarm unit directly on top of a single-target enemy

Frustrating the Opponent


Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.


You dictate exactly where the enemy moves, effectively taking control of their army away from them.



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